Lola Class Battleship
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Tetrahedron
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Lola Class Battleship
Fri Jul 11, 2014 5:52 am
The Lola Class Battleship is a relatively large vessel that is extremely heavily armed and armored. It sports many turrets and cannons, coupled with KMR-19 missiles and a massive fighter complement. Though somewhat small, it's sheer number of armaments make it a necessity in all PXE fleets.
Lola's are well-known for their versatility in combat. The KMR-19 missiles give it long range capabilities. Multiple ShockERs allow it to support other vessels. It's large number of hangar bays give it carrier capabilities as well.
The Lola is equipped with KP-3s for anti-aircraft defense. However, for a ships its size, it features very little anti-fighter cannons, making the Lola somewhat dependent on other ships, such as frigates and cruisers for anti-fighter defense. KP-6 and KP-7 cannons are very common across the ship's hull and 'wings'. These give it powerful strike capabilities against enemy warships. In addition, the Lola is also equipped with huge numbers of KP-8 heavy cannons, making it devastating in ship-to-ship combat. They are located on the dorsal and ventral sides of the hull, as well as on both the hangar bay and missile pod winglets. Several KP-10 Light ShockERs are mounted on the Lola to immobilize extremely large enemy capital ships. These can either support other ships equipped with missiles, maximize the effectiveness of the Lola's weapons, or both. This is a symbol of its versatility in space combat. The Lola Class Battleship is armed with sixteen massive KMR-19 Anti-Ship Missiles, the same missiles found on the Pollux. They give the vessel an edge over other battleships during combat, allowing it to heavily weaken another warship, and finish it off with its sheer amount of weaponry. Finally, a new weapon is equipped on the Lola, known as the KP-11 rotating hyper-energy cannon. This fires large bursts of supercharged energy at enemy targets. Essentially, it has the firepower of an extremely large laser that is charged with a laser (if that makes any sense ), making it much more potent. In addition, it can fire one burst per second, and sustain fire for a decent amount of time, maximizing the weapon's effectiveness. It is a devastating weapon, to both armor and shields.
KP-11 rotating hyper-energy cannon
starboard view of Missile Pods C and D
dorsal view of KP-8s
The Lola also features heavy armor, to protect it while in the midst of battle. Absorbic armor, combined with a Mk. 3 shielding grid and an enhanced version of the hyperthermal shielding grid heavily increase the battleship's survivability. As well as giving a beating, it can take a beating, maximizing its firepower and reducing friendly casualties. In addition, the Lola is equipped with flare emitters, mounted near the bow. It carries a large amount of flares to drastically reduce the effectiveness of torpedoes, which are commonly used by other groups and the IF.
flare emitters
The Lola's size reduces maneuverability and mobility, and is a slow ship. It features a Mk. 4 warp drive, and four nacelles, as well as two thrusters at the stern. These thrusters are used to increase its speed and agility, and are quite powerful, despite their small size.
thrusters
nacelle/nacelle pylon
Due to a surplus number of hangars, the Lola can act as a carrier if an actual carrier is either disabled, destroyed, or unavailable. Both 'winglets' contain launch bays and maintenance bays to equip, arm, or repair fighters. They are also located on both the port and starboard sides, throughout the hull area, allowing quick deployment. In general, a single Lola Class Battleship will hold twenty-four squadrons of fighters. The usual complement consists of sixteen squadrons of Phoenix fighters, four squadrons of Swallow light fighters, two squadrons of Finch gunships, and two squadrons of Fireclaw dropships.
hangar bay
hangar bay
hangar bay
hangar bay
inside of hangar 'winglet'
Armaments:
x78 KP-3 anti-aircraft cannons
x77 KP-6 heavy turrets
x52 KP-7 long-range ship-to-ship cannons
x50 KP-8 heavy cannons (three barrels)
x4 KP-10 Mk. 2 Light ShockERs
x16 KMR-19 Anti-Ship Missiles
x2 KP-11 rotating hyper-energy cannons
Defenses:
x4 flare emitters
24 - 29.3 cm absorbic armor
Mk. 3 shielding grid
Mk. 1 hyperthermal shielding grid (prototype)
Warp Capabilities:
Mk. 4 warp drive: WF 8.9...
Fighter Complement:
x16 squadrons Phoenix Class Fighters
x4 squadrons Swallow Class Light Fighters
x2 squadrons Finch Class Gunships
x2 squadrons Fireclaw Class Dropships
Affiliation: PXE Navy
Class: Lola
Roles: battleship, carrier, support warship, assault ship, missile ship
What are your thoughts? Please give me constructive criticism. I'm particularly unhappy with the very front (the bridge) section, so please tell me your thoughts on that area. I think it turned out decently, but not the best that it could be. This is the largest miniscale ship I've ever built, as it contains 8317 pieces. I know it's probably nothing to most of you, but it is for me. This replaces the Orion Class Battleship (8073 pieces) from the PA-era as the ship with the most pieces for any of my ships.
Btw, sorry if my description is all grammatically butchered and sounds super boring; I feel super tired after an allergic reaction earlier today.
.lxf
- TetrahedronCaptain (PCG)
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Re: Lola Class Battleship
Fri Jul 11, 2014 9:01 am
Wow, this one it really superb! I like pretty much everything about the design, including the bridge; it's fine, IMO.
As usual, there are somethings that bug me:
1) light ShockERs taking out Cap ships?! I mean, they were OP before, but now...
2) Star Trek shields are virtually unaffected by lasers. That big fancy laser-thing won't really affect ST ships much at all- no matter how epic it looks.
3) I don't see how flares would distract torpedoes, as they don't home-in on target's light/heat signatures.... actually, I just realized I have no idea what torpedoes home in on. I seem to recall some crew members of the Enterprise (maybe Spock and Scotty? Don't remember) altering the torpedo to track taychons or something like that so they could hit a cloaked bird-of-prey.
As usual, there are somethings that bug me:
1) light ShockERs taking out Cap ships?! I mean, they were OP before, but now...
2) Star Trek shields are virtually unaffected by lasers. That big fancy laser-thing won't really affect ST ships much at all- no matter how epic it looks.
3) I don't see how flares would distract torpedoes, as they don't home-in on target's light/heat signatures.... actually, I just realized I have no idea what torpedoes home in on. I seem to recall some crew members of the Enterprise (maybe Spock and Scotty? Don't remember) altering the torpedo to track taychons or something like that so they could hit a cloaked bird-of-prey.
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Re: Lola Class Battleship
Fri Jul 11, 2014 9:06 am
@Mightyman: Then what works against shields? Most people tell me projectiles against shields are nothing. I did some research http://en.memory-alpha.org/wiki/Force_field and the only ways to disable defensive shielding are with energy weapons or chromite on torps. And lasers are energy. Obviously it takes a while but it can eventually disable a shield. I didn't mean they take out cap ships, I mean immobilizing them. In TCW, the CIS uses heat-speaking torps if I remember correctly... Glad you like the bridge. And thanks!
- TetrahedronCaptain (PCG)
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Re: Lola Class Battleship
Fri Jul 11, 2014 10:14 am
PXR- Pretty much any other energy weapon, really. Phasers, disruptors, turbolasers... but not lasers. If I recall, according to Dino, even a Death-star laser would only damage a ST ship's shields by about 1%- not because of the laser itself, but because of the plasma residue. =D
When I get time, I'll look through Memory Alpha and see about the exact physics behind energy weapons and such, and reply with some ideas.
When I get time, I'll look through Memory Alpha and see about the exact physics behind energy weapons and such, and reply with some ideas.
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Re: Lola Class Battleship
Fri Jul 11, 2014 10:17 am
@Mightyman: Okay, thanks! Sorry if I sounded a bit rude (), I didn't mean it to be rude. It was just that I had to edit and didn't realize how choppy it sounded.
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Re: Lola Class Battleship
Fri Jul 11, 2014 10:24 am
@mightyman+PXR: With the introduction of crossovers from other sci-fi universes, lasers have become much more powerful/different types/better lasers have been invented, and now can be quite a problem for ST ships. Atleast, that's how it works as far as I know. Same goes for projectiles, although they do generally work better against armor/hulls.
Although, laser charged lasers??? No, that did not make any sense. I just filed it in my head as "a random powerful energy weapon".
@PXR: I do like it, especially the nose! And the non missile winglets. I agree with Mightyman's complaints number 1 and 3 though. Flares wouldn't distract much of anything at all, not just torpedoes. I'm tyring to think of what else they might be, but I'm feeling rather uncreative right now. And the light shockers do seem OP (shocker, coming from me......see what I did there? )
I also dislike the missiles on this one. Having giant anti-ship missiles was really neat on a few ships, but having them on a too many just seems kinda ehhh....(I'm suprised they didn't bug Mightyman. ) I would just replace them with more shockers or turrets or something, leave hauling around missiles to the Pollux and the Centauri, or atleast give it the smaller missiles like the Centauri...
I do like the other winglets, add's a nice touch to an otherwise long tube. They really help with the overall design!
Although, laser charged lasers??? No, that did not make any sense. I just filed it in my head as "a random powerful energy weapon".
@PXR: I do like it, especially the nose! And the non missile winglets. I agree with Mightyman's complaints number 1 and 3 though. Flares wouldn't distract much of anything at all, not just torpedoes. I'm tyring to think of what else they might be, but I'm feeling rather uncreative right now. And the light shockers do seem OP (shocker, coming from me......see what I did there? )
I also dislike the missiles on this one. Having giant anti-ship missiles was really neat on a few ships, but having them on a too many just seems kinda ehhh....(I'm suprised they didn't bug Mightyman. ) I would just replace them with more shockers or turrets or something, leave hauling around missiles to the Pollux and the Centauri, or atleast give it the smaller missiles like the Centauri...
I do like the other winglets, add's a nice touch to an otherwise long tube. They really help with the overall design!
- TetrahedronCaptain (PCG)
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Re: Lola Class Battleship
Fri Jul 11, 2014 10:33 am
Ant- I'm kinda use to the missiles by now.
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Re: Lola Class Battleship
Fri Jul 11, 2014 10:45 am
@Ant: I did not understand a word from your first paragraph. Yeah, a random powerful energy weapon is good enough! And your third through fifth paragraph was wierd; you don't like the non missile winglets, but you like the other winglets, yet you don't like the missiles. The ShockER's cannot DESTROY a capital ship, but merely immobilize it. What do torpedoes track? As to your missile complaint, I feel bad for you, but I'll probably start equipping them on most ships (except for special ones ) because it increases their firepower. I might take your suggestion and use the KMR-17s instead, but considering this is a battleship and not a cruiser, I think I'll keep it the same. And plus, for once, the missiles' line of sight isn't blocked by an overabundance of cannons. Glad you like the winglets though I'm not sure which ones you're talking about.
ACTUALLY, @ everyone who has seen any of my ships so far; forget about the ShockERs. Pretend they are random weapons. I want to save the ShockER for a "special" ship. And plus, I don't want to defeat the purpose for the ShockER warship.
ALSO, I forgot to add to my reply to Ant that a battleship without KMR-19s would be ranked as a light cruiser in terms of firepower due to its lack of missiles.
ACTUALLY, @ everyone who has seen any of my ships so far; forget about the ShockERs. Pretend they are random weapons. I want to save the ShockER for a "special" ship. And plus, I don't want to defeat the purpose for the ShockER warship.
ALSO, I forgot to add to my reply to Ant that a battleship without KMR-19s would be ranked as a light cruiser in terms of firepower due to its lack of missiles.
- TalmidCommander (PCG)
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Re: Lola Class Battleship
Fri Jul 11, 2014 11:16 am
First thing I thought: Oh boy, not more KMR-19s!
Not that I don't like them. I think they're cool, but I know a lot of people who seem like they don't....
So how many bricks are on this? 8317? The Empress refit I did has 'only' 4500ish, and my LDD was already very slow working on it. How you guys make these big ships is beyond me.
Not that I don't like them. I think they're cool, but I know a lot of people who seem like they don't....
So how many bricks are on this? 8317? The Empress refit I did has 'only' 4500ish, and my LDD was already very slow working on it. How you guys make these big ships is beyond me.
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Re: Lola Class Battleship
Fri Jul 11, 2014 11:40 am
@Talmid: Lol! Yeah, although, it's pretty easy to get used to OP creations by me! Ouch. Too bad you can't send computers lol!
- TetrahedronCaptain (PCG)
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Re: Lola Class Battleship
Fri Jul 11, 2014 12:07 pm
Talmid- Yeah, so do I. By biggest was somewhere under 3,000, I believe; no idea how other people make'em so big.
- Lord General SpudLord General (MSI)
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Re: Lola Class Battleship
Fri Jul 11, 2014 12:31 pm
I think this one is the best ship you've posted here so far. It has the same general shape as the Pollux and Centauri, but it's bigger and more filled-out, which I like. I also think that the hangar winglets are very well done. This ship actually reminds me of the Republic's prototype stealth ship from SW The Clone Wars.
My only real criticism would be the name. You have this huge, awesome, kick-butt battle machine loaded with giant missiles and it's called Lola? Seriously though, that's the only fault I can find with this beast. Love it!
My only real criticism would be the name. You have this huge, awesome, kick-butt battle machine loaded with giant missiles and it's called Lola? Seriously though, that's the only fault I can find with this beast. Love it!
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Re: Lola Class Battleship
Fri Jul 11, 2014 1:03 pm
@Spud: Thank you very much! Glad you like the hangars! Oh yeah, I "sorta" remember that ship. Lol, I couldn't think of any better names! Now that you bring that up, it does sound funny...
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Re: Lola Class Battleship
Fri Jul 11, 2014 4:01 pm
Mirage: You're welcome! Maybe you could change the name to the Thunderstrike-Class, if it isn't already taken. It seems to fit the ship, and it sounds a lot more intimidating than Lola.
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Re: Lola Class Battleship
Fri Jul 11, 2014 7:04 pm
@Spud: Hmm, well...Thunderstrike does sound much more deadly. Watch out, there's a Thunderstrike coming sounds much better than watch out, there's a Lola coming!
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Re: Lola Class Battleship
Fri Jul 11, 2014 7:05 pm
@PXR+Spud: I liked Lola, it reminded me of the grumpy old lady from teh comic strip. Plus, it's kinda like naming your awesome uber pwning weapn/ship/whatever "Big Bertha", another of those names that jsut floats around for dreadnought things. Lola sounded pretty cool, although I did raise an eyebrow when I first saw it. Thunderstrike does seem pretty cool, but I would just call it the Thunder class or something, thunderstrike seems too long. And while we're talking names, every time I see you Spud I think of the scarecrow from bob the builder. (How's that for a bad name? )
@PXR: I like all the winglets except for teh missles, because I ddin't like the missiles this time. And teh light shockers disabling a ship seemed OP, but if you're now reserving them for a different ship, then it sounds better.
As for the first paragraph, crossovers mean we mixed SW, Halo, Warhammer40K, SoaSE, ME, etcetera other sci-fi unvierses with ST, thus we have groups that have made advanced/more power/different types of lasers that are effective enough, the old "laserz R useless argument" has been rednered null by now. But you askjed in your description if a "laser charged laser" made sense, and no, it does not.
EDIT: something I forgot to mention, on your laser charged laser thing, WHAT IS THAT PIECE?!?
@PXR: I like all the winglets except for teh missles, because I ddin't like the missiles this time. And teh light shockers disabling a ship seemed OP, but if you're now reserving them for a different ship, then it sounds better.
As for the first paragraph, crossovers mean we mixed SW, Halo, Warhammer40K, SoaSE, ME, etcetera other sci-fi unvierses with ST, thus we have groups that have made advanced/more power/different types of lasers that are effective enough, the old "laserz R useless argument" has been rednered null by now. But you askjed in your description if a "laser charged laser" made sense, and no, it does not.
EDIT: something I forgot to mention, on your laser charged laser thing, WHAT IS THAT PIECE?!?
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Re: Lola Class Battleship
Fri Jul 11, 2014 7:28 pm
@AA: You mentioned Sins, and I immediately got all giddy and happy inside. I really need to stop playing that game so much.
@PXR: While it still heavily resembles your other classes of warships, I like this one. The main section (not the gun and missile sections that jet out from the sides of the ship) is a little on the thin side, but it's okay overall.
What I will criticize, however, is a trope that appears in most of your work: the number of guns. I opened the .lxf to find that this ship alone has well over 150 guns and cannons plastered onto pretty much every inch of the ship's surface. It just makes the ship look gaudy and unpleasant. In the future, I'd cut the number of guns by at least half, if not three-fourths, and try adding some other nice little details that don't concentrate ions into an intensified beam or rip through capital ships faster than you can say "supercruiser".
@PXR: While it still heavily resembles your other classes of warships, I like this one. The main section (not the gun and missile sections that jet out from the sides of the ship) is a little on the thin side, but it's okay overall.
What I will criticize, however, is a trope that appears in most of your work: the number of guns. I opened the .lxf to find that this ship alone has well over 150 guns and cannons plastered onto pretty much every inch of the ship's surface. It just makes the ship look gaudy and unpleasant. In the future, I'd cut the number of guns by at least half, if not three-fourths, and try adding some other nice little details that don't concentrate ions into an intensified beam or rip through capital ships faster than you can say "supercruiser".
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Re: Lola Class Battleship
Fri Jul 11, 2014 7:32 pm
@kojan: hey now, what ever happend to funciotn over asthetics? PXR here thinks like I do and you used to, "if there's room for one more, may as well, this is war after all".
@PXR: kojan does have a point though, maybe you should force there to be less room for weapons by taking it up with "neccessary equipment" of whatever type.
@kojan: I really need to get a computer that can handle Sins so I can finally have a go!
@PXR: kojan does have a point though, maybe you should force there to be less room for weapons by taking it up with "neccessary equipment" of whatever type.
@kojan: I really need to get a computer that can handle Sins so I can finally have a go!
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Re: Lola Class Battleship
Fri Jul 11, 2014 7:58 pm
@Ant: Lol. Okay, yeah no more Light ShockERs. Oh, I see, , okay. And what piece do you mean?
@Kojan: Thanks! I can see where you're coming from with thin part, compared to the rest of the ship, it probably is. As for the weapons, well, after all, this is a BATTLEship not a pleasure ship. Though I can see where you're coming from, I actually didn't add as many weapons as usual to the Lola. You will notice the middle section, across the whole ship, is composed of greebling and no weaponry. I was forced to that to give the KMR-19s a clear firing line. Lol, well, most of the inner winglet areas contain no weapons, and the dorsal and ventral sides of the missile winglets are hangars. That's myvery bad excuse.
@Ant: Completely agree with your first statement. It's better to look horrible than end up dead! What necessary equipment? Lol, there are shields, armor, communications, systems, and hangars. Oh, and weapons. The crew quarters are terrible and cramped.
@Kojan: Thanks! I can see where you're coming from with thin part, compared to the rest of the ship, it probably is. As for the weapons, well, after all, this is a BATTLEship not a pleasure ship. Though I can see where you're coming from, I actually didn't add as many weapons as usual to the Lola. You will notice the middle section, across the whole ship, is composed of greebling and no weaponry. I was forced to that to give the KMR-19s a clear firing line. Lol, well, most of the inner winglet areas contain no weapons, and the dorsal and ventral sides of the missile winglets are hangars. That's my
@Ant: Completely agree with your first statement. It's better to look horrible than end up dead! What necessary equipment? Lol, there are shields, armor, communications, systems, and hangars. Oh, and weapons. The crew quarters are terrible and cramped.
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Re: Lola Class Battleship
Fri Jul 11, 2014 8:55 pm
- Spoiler:
The peice on that gun sticking right up by the maroon bit of the winglet, the peice shows up again three peices down the gun.
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Re: Lola Class Battleship
Fri Jul 11, 2014 8:57 pm
Its literally called the weapons barrel in LDD.
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Re: Lola Class Battleship
Fri Jul 11, 2014 9:07 pm
Sreiosuly?!? I have never seen that peice that I can recall in LDD, and I spend alot of time in there!
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Re: Lola Class Battleship
Fri Jul 11, 2014 9:09 pm
@Ant: It's in the section with the connector piece/cross axle (according to what LDD calls that piece) . You have to scroll down. It's after the 16m axle thingy.
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Re: Lola Class Battleship
Sat Jul 12, 2014 2:36 pm
mmmk, I'll take a look, thanks.
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Re: Lola Class Battleship
Sat Jul 12, 2014 3:10 pm
@Ant: No problem.
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