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Alliance-class Diplomatic Cruiser

on Fri Aug 08, 2014 12:18 pm
Spoiler:

   The Alliance class is a multirole diplomatic vessel, capable of acting as an embassy, VIP transport, or pretty much any other function related to diplomacy. This may be surprising, considering it’s operated by an organization whose mission statement is basically “pew pew”. Razz Nevertheless, Alliance-class vessels have been critical to the success of several notable treaties and have been at the center of every major peace deal since it’s introduction. This is due in no small part to the protection of being a PCG vessel (which means it often has the benefit of diplomatic immunity), as well as a lack of other options- the only other pure diplomatic vessels out there are the also-PCG-operated Neruda-class; however, there are only a few Neruda-class vessels in existence, and are thus often used sparingly. Alliance-class vessels, on the other hand, are quite common (there are about forty-six in active service; even more counting those mothballed or otherwise on standby), which means they can be involved all over the map.
   As previously stated, Alliance-class vessels are used in pretty much every diplomatic role out there. There is one Alliance-class stationed around the capital of every PCG-allied state, where they essentially function as mobile embassies. They are also employed a dignitary transports, carrying VIPs to and fro and other personnel-transport-related tasks. It is not uncommon for Alliances to be used as treaty-signing locations themselves, at least for smaller-scale events such as trade pacts. They are often leased to allies temporarily, especially the Federation.
   Alliance-class vessels are lightly armed, even though they often fly with escorts. If it is felt weapons are unnecessary or detrimental, they can be removed easily and re-added later. This reflects the general versatility Alliance-class vessels possess; much of their hull is modular, with various diplomatic suites capable of being switched or rearranged as required. The Alliance-class possess two hangars. Hangar 1, facing the back of the ship, is where the craft’s own shuttles are kept (it is also capable of maintaining/launching/retrieving strike craft, but is rarely used to do so); Hangar 2, facing the forward, is generally where the craft of the dignitaries or whatever land and are maintained.
   Because of the nature of the craft, Alliances are equipped with many state-of-the-art recreational facilities. Although the secondary hull is mostly diplomatic-related stuff, much of the rear of the saucer is comprised of two gyms, three bars, 35 holodecks, several foosball tables, as well as other fun stuff.

Pictures:
Spoiler:

I’m not gonna lie- this isn’t my favorite model ever. Razz I was trying to replicate the design of an old model of mine, hence the weird shape. I don’t really feel this is the best I could’ve done with it, so I recycled the old model; expect another variant on this at some point. Razz The thing I don’t like about it is the way the saucer blends into the secondary hull; it just look bad IMO. I like it overall, it’s just that a few bits bug me. =/ TBH, there really isn’t much I have to say on it; if you have questions, that’s great, but all I can think of doing ATM is adding the stats and wrapping up (and getting the pics in order. Razz).

Stats:

-Classification: PUDE (Phoenix Utility Diplomatic Envoy)
-Role: Envoy, mobile embassy, VIP transport, assorted diplomatic roles
-Armaments: 6 phasers, 4 torpedo tubes (fore), 2 torpedo tubes (aft)
-Shielding: Standard Nav deflector, 16 shield generators, capable of regenerating from 0-to-100 percent in 5 minutes
-Dimensions:
   -Length: 512 meters
   -Beam: 265 meters
   -Height: 138 meters
-Armor: .3” ablative; .5” around the diplomatic/high-importance areas
-Impulse: 4 standard impulse engines, max impulse speed warp .8
-Warp: 4 Willard-types nacelles; MCW: 6.57; MEW: 8.3; can maintain warp 9.4 for short periods
-Sensors: Standard, range 60,000 kilometers
-Crew: 34 officers, 276 crew, 65 Marines, 15 pilots
-Strike Craft: 7 Valkyrie shuttles, 2 Hercules shuttles

Dropbox .lxf: https://www.dropbox.com/s/sknoanvsr1pyo1t/PCG%20Alliance%20PUDE.lxf


Last edited by Mightyman on Fri Aug 08, 2014 12:40 pm; edited 1 time in total (Reason for editing : Pictures!)

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~Tetrahedron the Deceiver, Locutus of Geometry, Chief Librarian of the Phoenix, Mathematical Bloodletter, First Captain of Vanguard Fleet


Meanwhile, on the chat....
Arik wrote:I'm ready to get back to worldbuilding now... Razz

Tetrahedron wrote:I'm not sure if we should interrupt Ant like this...
He might kill us with his cow bombs

Star-Hunter wrote:"He might kill us with his cow bombs."
I'll take phrases I never thought I'd hear in my lifetime for $500
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Re: Alliance-class Diplomatic Cruiser

on Fri Aug 08, 2014 12:46 pm
The Engineering hull looks a tad weird from the first picture, and the nacelles could be less... understudly? Razz Make them smoother next time maybe. Razz

That being said, I like the unorthodox shape, and the secondary hull is a nice extension in my opinion.
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Re: Alliance-class Diplomatic Cruiser

on Fri Aug 08, 2014 1:43 pm
It's the Trinity all over again. I LOVE it! The nacelles could use some work, and I don't care for the short supply of weapons, but the design itself, its role, and its modularity are all great in my opinion. I really like this ship! I don't know about the green effects/phaser(?) but the design is overall gorgeous! It looks like something Star Trek Online might do, (I mean that in a good way.) Well done, and try not to be so hard on yourself. It's a good ship! Smile

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Re: Alliance-class Diplomatic Cruiser

on Fri Aug 08, 2014 2:50 pm
I like it a lot. Very Happy I agree with Dino, the unorthodox look and the secondary diplomatic hull make it very cool.  I can see Alliance Class cruisers possibly being used as cargo transports or being able to tow additional cargo hulls with them, a bit like that ship RMM built.

The only thing that I don't like so much is the nacelles, but being simple isn't a bad thing.  Simple nacelles can be mass produced and kept in a spare parts bin so that if the ship is damaged, it can get replacements. Smile

I do that a lot with a set of heavy-duty nacelles that are on my Burlington, Taurus, and I think the Canis Major as well, at least in the basic design.  Official Star Trek ships also reuse the same nacelles.
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Re: Alliance-class Diplomatic Cruiser

on Fri Aug 08, 2014 3:20 pm
Dino- I hated the Trinity; this one I like overall, but it has a few problems that bug me. Razz It's underpowered because it's not supposed to be in combat situations; at least, not for extended periods of time. The green were coloring plates I added for pizazz; I've been experimenting with secondary colors lately, and I've found a surprisingly large amount actually look good, if only with some primary colors- scarlet, bright red, dark grey, dark blue, etc. By "phasers", assume you mean the blue lines in the second and third pics; those are jut lines for labeling everything.

Talmid- Never thought of it as a cargo ship; you may be on to something there. Razz Yeah, I tend to reuse the nacelle design a lot, mainly because it's quick/simple to make, works with pretty much all methods of attachment, I can't be bothered to constantly design new, more accurate nacelles. That being said, I just though of a way around it...

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~Tetrahedron the Deceiver, Locutus of Geometry, Chief Librarian of the Phoenix, Mathematical Bloodletter, First Captain of Vanguard Fleet


Meanwhile, on the chat....
Arik wrote:I'm ready to get back to worldbuilding now... Razz

Tetrahedron wrote:I'm not sure if we should interrupt Ant like this...
He might kill us with his cow bombs

Star-Hunter wrote:"He might kill us with his cow bombs."
I'll take phrases I never thought I'd hear in my lifetime for $500
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Re: Alliance-class Diplomatic Cruiser

on Fri Aug 08, 2014 3:30 pm
Very, very nice. The three hulls make it unique but still give it the Star-Trekky look and though the nacelles look a bit flat, its a great ship overall. The use of the green also gives it a special touch. Great job!
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Re: Alliance-class Diplomatic Cruiser

on Thu Aug 14, 2014 4:39 pm
Wow, I wish I would've looked at this sooner! But better late than never!

I love this thing! Great work on the SNOT technique. The saucer is excellently done, and I like the green coloration. The general idea of the nacelles and the nacelle pylons is a good one, although I think both the nacelles and the pylons could use some smoothing (for lack of a better word). And I like how you have both an orthodox and an unorthodox design.

Things to work on would be (IMO) the nacelles and pylons (which I already said), and maybe the engineering hull put in a different spot. It looks a bit too much like an extra nacelle when it's mounted like that, IMO.

Other than that, an excellent ship! And like Dino says, don't be too hard on yourself. You are quite the talented builder!

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Re: Alliance-class Diplomatic Cruiser

on Thu Aug 14, 2014 4:46 pm
PXR- that's what I was going for, thanks.

Scare- Huh, thought you already commented here. Must've been thinking of something else. Razz Yeah, the nacelles were a bit too plain and the pylons were to thick overall, but I liked how they came out nonetheless. I personally like the engineering hull as-is, though I see your point about it looking like a nacelle.

_________________
~Tetrahedron the Deceiver, Locutus of Geometry, Chief Librarian of the Phoenix, Mathematical Bloodletter, First Captain of Vanguard Fleet


Meanwhile, on the chat....
Arik wrote:I'm ready to get back to worldbuilding now... Razz

Tetrahedron wrote:I'm not sure if we should interrupt Ant like this...
He might kill us with his cow bombs

Star-Hunter wrote:"He might kill us with his cow bombs."
I'll take phrases I never thought I'd hear in my lifetime for $500
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