Phoenix Command Group
Welcome to the headquarters of theVeil Universe, a unique blend of role-playing and world-building. Join in, pick a side, and engage in one of the most unique fictional universes in existence! Now is a time of creation, exploration, and battle. Come join in the formation of entirely new aliens, factions, and technology!

For our returning veterans who prefer the PCG as imagined in the LUCL, it's still here.

Oh, and before to go― please, grab a sidearm. It gets a bit crazy around here...

Join the forum, it's quick and easy

Phoenix Command Group
Welcome to the headquarters of theVeil Universe, a unique blend of role-playing and world-building. Join in, pick a side, and engage in one of the most unique fictional universes in existence! Now is a time of creation, exploration, and battle. Come join in the formation of entirely new aliens, factions, and technology!

For our returning veterans who prefer the PCG as imagined in the LUCL, it's still here.

Oh, and before to go― please, grab a sidearm. It gets a bit crazy around here...
Phoenix Command Group
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Talmid
Talmid
Commander (PCG)
Commander (PCG)
Join date : 2013-07-12
Faction : United Federation of Planets
Posts : 838
Location : Earth

Despoiler Empty Despoiler

Wed Feb 25, 2015 11:16 am
The Despoiler is a class of space vessel known for its extensive cargo capacity, fuel economy, and space pirate use.

Stock Despoilers are armed rather minimally, with only four dual turbo-disruptor cannons and one forward facing torpedo launcher.

On its original nacelles, the Despoiler can maintain a speed of Warp 7.8 nearly indefinitely.  It would take a healthy Despoiler warp core half a century to burn a full case of Dilithium while running continuously at Warp 7.8.

The Despoiler features a large loading area in the rear, behind its shuttlebay, both of which are protected by a swinging blast door.

The Despoiler is built with four surface skids, making it capable of surface landings and takeoffs should such a thing happen.

Despoiler Fb53635f-4318-46fe-80c8-a7dd47bb3763?xml=1&showmedia=1&width=687&height=515
Despoiler 047b5d0c-7ff6-477e-a1ff-aa9296ac8463?xml=1&showmedia=1&width=800&height=509
Despoiler 4d849149-89e4-4e53-9cc6-5f61edc302da?xml=1&showmedia=1&width=800&height=524
Despoiler 12c645eb-6b7b-4185-8e93-cb44fcfe90e3?xml=1&showmedia=1&width=800&height=509

Pic 1: Despoiler.
Pic 2: Top-down view.
Pic 3: Back, blast door closed.
Pic 4: Blast door open.

despoiler.lxf will be live at this link, mod willing: http://www.us.lego.com/en-us/gallery/8daf917d-6157-4503-b2fc-323d42b9a8dc?index=1
Dino27
Dino27
Captain (PCG)
Captain (PCG)
Join date : 2013-05-20
Faction : Phoenix Command Group
Posts : 1435
Location : P.C.G. York ready room

Despoiler Empty Re: Despoiler

Wed Feb 25, 2015 11:29 am
I like it... more comment to come.
Talmid
Talmid
Commander (PCG)
Commander (PCG)
Join date : 2013-07-12
Faction : United Federation of Planets
Posts : 838
Location : Earth

Despoiler Empty Re: Despoiler

Wed Feb 25, 2015 12:53 pm
Originally my intentions were to build a ship around an SNOT experiment, then I decided it would be a Ferengi ship like the Marauder. In the end it's just a generic space pirate ship, maybe even a civie like Tetraman's ships. Either way that is the behind the scenes story of the Despoiler.

If it were a civie ship it'd need a much nicer name, maybe DV-12. Something boring like Lincoln MKS MKZ MKX MKT MKwhat.
Forge
Forge
Recruit (No Affiliation)
Join date : 2013-05-20
Faction : De-Factioned
Posts : 1065
Location : Lost in a decimated city

Despoiler Empty Re: Despoiler

Wed Feb 25, 2015 12:55 pm
Yes! Do it. Name it the MKwhat Despoiler. Razz

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Talmid
Talmid
Commander (PCG)
Commander (PCG)
Join date : 2013-07-12
Faction : United Federation of Planets
Posts : 838
Location : Earth

Despoiler Empty Re: Despoiler

Thu Feb 26, 2015 11:45 am
Thanks for all the positive feedback guys. Smile
Johnnyred
Johnnyred
Captain (PCG)
Captain (PCG)
Join date : 2013-05-19
Faction : Phoenix Command Group
Posts : 870
Location : Adventure Comix Studios

Character sheet
Faction: Phoenix Command Group
Species: Human
https://phoenixcommandgroup.rpg-board.net

Despoiler Empty Re: Despoiler

Thu Feb 26, 2015 1:25 pm
Nice! I like it a lot! As some have already pointed out, the dark orange hull and dark gray detailing makes for a junker look, as do the landing skids. (Another touch that I absolutely love!) The design of the turrets are also really cool.
Talmid
Talmid
Commander (PCG)
Commander (PCG)
Join date : 2013-07-12
Faction : United Federation of Planets
Posts : 838
Location : Earth

Despoiler Empty Re: Despoiler

Thu Feb 26, 2015 2:24 pm
I'm glad you like it. Smile

I did a bit of experimenting combined with various techniques I already know to build this ship and I think it turned out well too!
Dino27
Dino27
Captain (PCG)
Captain (PCG)
Join date : 2013-05-20
Faction : Phoenix Command Group
Posts : 1435
Location : P.C.G. York ready room

Despoiler Empty Re: Despoiler

Thu Feb 26, 2015 6:50 pm
I must say, this really is the perfect seedy, hot-rodded "beater" ship. 

The overall design is VERY pleasing to the eye, and as others have already said, the color scheme and landing skids work perfectly on this ship. I also really love the nacelles, although I think the pylons could be wider (from fore to aft of ship) and use a touch of dark stone gray to help the transition from nacelles to hull. 

I think this ship just works really well as what it is. Well done!
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Despoiler Empty Re: Despoiler

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