Phoenix Command Group
Welcome to the headquarters of theVeil Universe, a unique blend of role-playing and world-building. Join in, pick a side, and engage in one of the most unique fictional universes in existence! Now is a time of creation, exploration, and battle. Come join in the formation of entirely new aliens, factions, and technology!

For our returning veterans who prefer the PCG as imagined in the LUCL, it's still here.

Oh, and before to go― please, grab a sidearm. It gets a bit crazy around here...

Join the forum, it's quick and easy

Phoenix Command Group
Welcome to the headquarters of theVeil Universe, a unique blend of role-playing and world-building. Join in, pick a side, and engage in one of the most unique fictional universes in existence! Now is a time of creation, exploration, and battle. Come join in the formation of entirely new aliens, factions, and technology!

For our returning veterans who prefer the PCG as imagined in the LUCL, it's still here.

Oh, and before to go― please, grab a sidearm. It gets a bit crazy around here...
Phoenix Command Group
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Lord Commandant Jace
Lord Commandant Jace
Lord Commandant (MSI)
Lord Commandant (MSI)
Join date : 2013-06-15
Faction : MSI
Posts : 482
Location : MSI space.
http://starwarplay.forumotion.com/

ACV-34 Ranger Chassis and Vehicles Empty ACV-34 Ranger Chassis and Vehicles

Sun Mar 15, 2015 2:13 pm
Spoiler:
Talmid
Talmid
Commander (PCG)
Commander (PCG)
Join date : 2013-07-12
Faction : United Federation of Planets
Posts : 838
Location : Earth

ACV-34 Ranger Chassis and Vehicles Empty Re: ACV-34 Ranger Chassis and Vehicles

Sun Mar 15, 2015 3:55 pm
That is so neat! I like the plowtank.
Dino27
Dino27
Captain (PCG)
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Join date : 2013-05-20
Faction : Phoenix Command Group
Posts : 1435
Location : P.C.G. York ready room

ACV-34 Ranger Chassis and Vehicles Empty Re: ACV-34 Ranger Chassis and Vehicles

Sun Mar 15, 2015 6:43 pm
I believe I already expressed my love for this design on the chat, I shall do so again. 

It's absolutely beautiful! 


I LOVE this chassis! ALL of the designs look incredibly good. You were already very good at this when I first saw your work, but you have improved even beyond excellence. 

WELL done.
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Sun Mar 15, 2015 9:31 pm
Not really sure what the plow tank is supposed to be, but I love the chassis design and all of the variants! I especially love the AA gun, with it's quad barrels and large radar dish, very very cool looking. And oooo, artillery! ACV-34 Ranger Chassis and Vehicles 4273356897 Very nice.

Can I have one in tiger stripe camo?
Lord Commandant Jace
Lord Commandant Jace
Lord Commandant (MSI)
Lord Commandant (MSI)
Join date : 2013-06-15
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Sun Mar 15, 2015 9:34 pm
Talmid wrote:That is so neat!  I like the plowtank.

Dino27 wrote:I believe I already expressed my love for this design on the chat, I shall do so again. 

It's absolutely beautiful! 


I LOVE this chassis! ALL of the designs look incredibly good. You were already very good at this when I first saw your work, but you have improved even beyond excellence. 

WELL done.

Commander Ant wrote:Not really sure what the plow tank is supposed to be, but I love the chassis design and all of the variants! I especially love the AA gun, with it's quad barrels and large radar dish, very very cool looking. And oooo, artillery! ACV-34 Ranger Chassis and Vehicles 4273356897  Very nice.

Can I have one in tiger stripe camo?

There are two Self-Propelled Air Defense vehicles, the quad- (which I'm putting into my TO&E) and the twin-cannon one. I'm gonna put those cannons on a Mech, I think. Razz

Yes, very nice self-propelled cannon design. I really like how the cannon turned out on this guy, enough that I modified the original CM-16. (Someone remind me to change the photos. Razz)

Tiger stripes? I think I can work that out. Which one?
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Sun Mar 15, 2015 9:41 pm
So the plow tank's an AA vehicle? Tiger stripe camo...I'ld like a battallion sized element's worth of all of them! Razz

Specifically the AA gun and the tank. Razz *Offers you republic credits*
Lord Commandant Jace
Lord Commandant Jace
Lord Commandant (MSI)
Lord Commandant (MSI)
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Faction : MSI
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Sun Mar 15, 2015 10:00 pm
Commander Ant wrote:So the plow tank's an AA vehicle?  Tiger stripe camo...I'ld like a battallion sized element's worth of all of them! Razz

Specifically the AA gun and the tank. Razz *Offers you republic credits*

No, the "plowtank" is a CEV, like I told Talmid. And I don't take Pub currency. I'll trade you, though. Razz I'll be sure to get you an armor battalion of the MBT and an art'y battalion of the quad-cannon SPAD. Razz
Grand Minister Dyma Alcel
Grand Minister Dyma Alcel
Lord Commandant (MSI)
Lord Commandant (MSI)
Join date : 2014-12-19
Faction : Koine Telos
Posts : 155
Location : Blood & Thunder, Brachialis-type freighter, KT space

Character sheet
Faction: Other
Species: Human
http://tilde.town/~nikolojedison

ACV-34 Ranger Chassis and Vehicles Empty Re: ACV-34 Ranger Chassis and Vehicles

Sun Mar 15, 2015 10:13 pm
Pretty Rangers are pretty. Razz I'd probably divide my armoured forces between these and Nexus; the versatility is awesome. Like Ant said, the radar on the AA vehicle is a cool touch. Great job!
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Mon Mar 16, 2015 7:20 am
Ahhh, okay, I missed that. Your CEV is missing something though:
Spoiler:
Uhhh....trades....uhhh.....I'm not sure I have a whole lot of comparable items to trade. Razz Maybe some Peregrine's? Or Z-9 Rats?
https://phoenixcommandgroup.rpg-board.net/t192-pcg-vx-17-perigine-fighter
https://phoenixcommandgroup.rpg-board.net/t58-pcg-z-9-rat-fav
That's really the only thing I have to trade, unless kojan lets me trade some YPI Interceptors, I'm not sure about how he feels about his faction trading to the MSI though.

Which is also part of why I'm non trading any PPT stuff. Razz

Or we can talk starships, or I can dig through my stuff to see if I have any PCG type stuff that I haven't put up yet. Razz
Lord Commandant Jace
Lord Commandant Jace
Lord Commandant (MSI)
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ACV-34 Ranger Chassis and Vehicles Empty Re: ACV-34 Ranger Chassis and Vehicles

Mon Mar 16, 2015 8:07 pm
nikolojedison wrote:Pretty Rangers are pretty. Razz I'd probably divide my armoured forces between these and Nexus; the versatility is awesome. Like Ant said, the radar on the AA vehicle is a cool touch. Great job!

Thanks. And Nexus are artillery, not armor. Razz

Commander Ant wrote:Ahhh, okay, I missed that. Your CEV is missing something though:
Spoiler:
Uhhh....trades....uhhh.....I'm not sure I have a whole lot of comparable items to trade. Razz  Maybe some Peregrine's? Or Z-9 Rats?
https://phoenixcommandgroup.rpg-board.net/t192-pcg-vx-17-perigine-fighter
https://phoenixcommandgroup.rpg-board.net/t58-pcg-z-9-rat-fav
That's really the only thing I have to trade, unless kojan lets me trade some YPI Interceptors, I'm not sure about how he feels about his faction trading to the MSI though.

Which is also part of why I'm non trading any PPT stuff. Razz

Or we can talk starships, or I can dig through my stuff to see if I have any PCG type stuff that I haven't put up yet. Razz

That's one of the things I'll be doing for other CEVs. This one is like the ABV, not a mobile bridge.

And I was joking about trades. Razz
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Mon Mar 16, 2015 10:01 pm
Ahhh, I see.

Darn, I was really hoping to get some of them AA ones. Razz

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Lord General Spud
Lord General Spud
Lord General (MSI)
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Join date : 2013-09-13
Faction : Minotaur Space Imperium
Posts : 383
Location : Traveling through hyperspace aboard my flagship

ACV-34 Ranger Chassis and Vehicles Empty Re: ACV-34 Ranger Chassis and Vehicles

Tue Mar 17, 2015 10:52 am
Very nice! The chassis is great, but those modular turrets are awesome. They're all different, but they all fit the look really well. Nicely done!
Lord Commandant Jace
Lord Commandant Jace
Lord Commandant (MSI)
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ACV-34 Ranger Chassis and Vehicles Empty Re: ACV-34 Ranger Chassis and Vehicles

Tue Mar 17, 2015 3:08 pm
Commander Ant wrote:Ahhh, I see.

Darn, I was really hoping to get some of them AA ones. Razz

The quads? Ehh I suppose the Grelfucans could be persuaded to...donate some export-spec models to further the laughable R&D of the PCG in the realm of ground warfare. Razz

Star-Hunter wrote:Probably one of the best tanks anyone in this little group's ever built. The swap-able turrets make for some very appealing variation, especially since most of them are very nicely built. I'm especially fond of the "siege-mode" setup.

Siege mode setup? But thank you, S-H, that means a lot coming from you, and even more so because I can honestly say that not a single aspect of these designs were based off of something Arik originally made. These are all me, all my work (while staring at photos online Razz).

Lord General Spud wrote:Very nice! The chassis is great, but those modular turrets are awesome. They're all different, but they all fit the look really well. Nicely done!

Thank you as well, Spud. I did take all of that into consideration, and it's part of why the artillery Recons aren't ones I like all that much - the turrets didn't/don't "fit" the chassis. These very much do. Smile
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ACV-34 Ranger Chassis and Vehicles Empty Re: ACV-34 Ranger Chassis and Vehicles

Tue Mar 17, 2015 4:03 pm
Yeah, the PCG guys are more of spaceship guys, not ground guys. Razz
Lord Commandant Jace
Lord Commandant Jace
Lord Commandant (MSI)
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Tue Mar 17, 2015 5:14 pm
Commander Ant wrote:Yeah, the PCG guys are more of spaceship guys, not ground guys. Razz

My point exactly. You guys need some ground forces, otherwise all anybody has to do is get past your fleet and land - planet taken.
Tetrahedron
Tetrahedron
Captain (PCG)
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Join date : 2014-05-27
Faction : Phoenix Command Group
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Faction: Phoenix Command Group
Species: Khent-sa

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Tue Mar 17, 2015 5:46 pm
*mumbles something about getting around to all those tanks on the drawing board...*
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Tue Mar 17, 2015 6:28 pm
@Jace: 1. Get past the fleet. As I already stated, the PCG are ship guys, with the mostpowerful fleet(s) around.
2. Upon getting past the fleet and making it landside, all the fleet has to do is face the planet and open fire. Orbital bombarment works well. ACV-34 Ranger Chassis and Vehicles 4273356897


Last edited by Tetrahedron on Tue Mar 17, 2015 6:34 pm; edited 1 time in total (Reason for editing : He called Jace Arik. XD)
Talmid
Talmid
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Tue Mar 17, 2015 6:34 pm
^^Except the PCG would never do that, if they follow the same ethics code that the Feds do. Razz
Dino27
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Tue Mar 17, 2015 7:19 pm
We don't, we follow a higher ethics code, like helping others who are dying but haven't achieved warp-tech yet. Razz 

But seriously, the problem with large scale (not talking spec-ops or the like here) ground combat in a world with pinpoint accurate, coffee-cup-heating to planet-surface-vaporizing variable setting mobile space weapons is that any sizable ground formation, lacking stealth tech, sentient shields, or some form of energy shielding, would be blown to bits if even a single frigate was in space unopposed and undamaged above the planet were said ground combat was taking place. 

That said, we dwell in a world of science FICTION in which the laws of science and logic need-not always apply. Razz  
And the PCG absolutely does need to bring a LOT more and better ground weapons into the game. Until such time as we can get some ground toys as cool as yours, bask in the glory of your awesome tank designs, Jace. Razz
Lord Commandant Jace
Lord Commandant Jace
Lord Commandant (MSI)
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Tue Mar 17, 2015 7:42 pm
Have I not mentioned that all Grelfucan ground forces designs come with integral shields, as well as external shields, and that when in sufficient proximity combine power with shields of similar design/specs to provide superior protection for a unit? Among other things I won't mention ambiguously? Razz

But yeah, topic, guys. We veer off too often.
Dino27
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Tue Mar 17, 2015 7:52 pm
I don't believe you mentioned that... okay, that could change things.... wait... if they're THAT heavily shielded... how are the anti-ship weapons of a 100-3,000 meter ship going to be unable to cut through the tank formation's shielding, while a PCG tank(/formation) can penetrate? scratch Or can a tank get through? I don't mean to be off topic with the above, I seriously wonder how your tech works here, and if I need to add "decent tank so the MSI doesn't laugh us off the field with Jace's/Arik's great tank designs" to my "to build" list.  


And, sorry; we're just such a talkative bunch that we end up talking about things other than your work when we become inspired by your designs and tech. That and some of us just like to hear ourselves type.  Embarassed Sorry. 

Mod announcement (short version) back on topic everyone!  
Spoiler:
Lord Commandant Jace
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Tue Mar 17, 2015 8:28 pm
No, it's active shielding, read: "Oh, crap, there's still an enemy ship that probably wants to blast us. Pop the active shields, sit and wait for him to blow up thanks to our squiddy friends and then move on." Mainly because the anti-OB (orbital bombardment) shields take up enough power that any other operations other than mechanical ones would totally drain the outputted power of all the units' cells.

Note that I said output, not actual power. The energy generated by the power cells in vehicles is actually much more than they would need on an average operation, allowing them to continue operations for extremely extended periods of time if need by by storing said energy. However if all of the available energy were part of the output, well...tanks would turn into nuke-level kamikazes. Razz

Granted I will admit that this is kinda on-the-fly as I'm still working on assimilating HH tech into my designs, and it's a navy-centric universe (so disappointing that nearly all large-scale non-videogame science fiction universe are almost purely navy-based with little to no mention of trigger-pulling troops, and that any mention is wholly insufficient to do anything with for fanon) so I'm only spitballing what I can do with ground forces. Point being that in actual combat they only have passive shields that are sufficient protection to get to a better position but would not stop something specifically designed to take it out. E.G. a soldier's armor's shields would stop infantry-level energy weapons, but "squad support" or anti-infantry armor-piercing "rounds" would blow through the shields, and render the soldier mission-killed if not outright dead, depending on a variety of things.

THIS IS SOMETHING TO ACTUALLY READ:

I do ask that everyone understand something: I'm still in my senior year of high school, and as part of my city's advanced program (International Baccalaureate, specifically) I leave the house at 0545-0550 and don't get home until like 1600-ish on a normal day. So that, on top of HW/projects to finish my senior year of high school, and my last year of IB, and leading the robotics club has not allowed for any in-depth analysis, overhaul, and reanalysis of my military technologies. Adding onto that is the fact that I'm now a member of the official Honorverse fan association and the way they operate is no joke.

What I'm saying is that building basic models is much simpler than determining all of the stuff that goes into it and every other design in the GT armed forces, especially considering the fact that I'm always evolving said armed forces, specifically the navy, and right now I have the bear of the challenge of skipping preliminary analysis of my current-gen navy and overhauling it to better suit the Honorverse tech I want to include now that I kinda-sorta can. That leaves even less of the nonexistent time I have to go into detail about my ground forces, especially in regards to OB, simply because on the LMBs that had been outlawed and was never a major concern for me. That and even here I'm sure there would be some kind of convention almost galaxy-wide agreeing that such actions would be so totally immoral/unethical that whoever did it would earn the ultimate destiny of their own extinction anyway. So adding that into the mix, among a few tech developments that the Honorverse provides as well as things I had been spinning up make things too complex to do until after I graduate.

TL;DR? Don't pay attention to any tech stuff I say at the moment, it's all on-the-spot babble 'cause I no haz time to do what I want to provide a conclusive press release for public consumption in addition to a domestic, secured, fully-detailed brief on the capabilities of the Grelfucan armed forces.
Tetrahedron
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ACV-34 Ranger Chassis and Vehicles Empty Re: ACV-34 Ranger Chassis and Vehicles

Wed Mar 18, 2015 1:34 pm
Dino wrote:"yes Mighty, you should put more missiles on what you're building."

(I actually thought the Indiana was pretty well balanced...)

Jace wrote:*big explanation for why he hasn't posted tech*

TL;DR? Don't pay attention to any tech stuff I say at the moment, it's all on-the-spot babble 'cause I no haz time to do what I want to provide a conclusive press release for public consumption in addition to a domestic, secured, fully-detailed brief on the capabilities of the Grelfucan armed forces.

Hey, man, it's OK; we're all going or have gone through school, so I'm pretty sure we can all relate. It's not like we're doing anything time-sensitive, so if you need to take some time off to focus on other stuff IRL, that's perfectly fine. Smile
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Wed Mar 18, 2015 4:20 pm
Ya, you know, AWOL isn't really that big of a deal, just a firing squad, nothing big.

And dino, I'm pretty sure I didn't have enough missiles, I think you got me and mighty flipped in your post. Razz
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